365 Days of 2010: Snapshots to inspire great stories, exploring life's greatest details through photographs and the written word.
52 Weeks of 2011: Composites of snaps to spark composites of words. Create. That's the purpose.
365 Days of 2012 and 2013: A story a day, maximum 365 characters per story, a journey in giving life to the smallest of moments, making every word and every image count.
Day Three Hundred Eight
You've just walked into an arcade. If you only had the change to play one game, what would it be?